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Welcome

to

MusaboLand

Mustafa Musab Ayhan

Gameplay Programmer

I am a passionate and self-motivated Gameplay Programmer with strong skills in Unreal Engine and C++.

For more about me :
 
  Check out my Résumé   

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Game Projects

An Orc Tale

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Developed By :

Dark Tree Games

Type : 3rd Person Adventure

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Description:

"An Orc Tale” is a shipped video game demo that is developed via Blueprints in Unreal Engine 5 by Dark Tree Games.
(A brief note: I am also capable of implementing all the systems I was responsible in this game via C++)

It is a 3rd person adventure game in which the player plays as an orc boy and tries to find his father in a hazardous desert valley.

Check out  the videos below for details.

In this video you will see 6 minutes of gameplay. While the first 3 minutes is in normal paced that shows the actual gameplay, last 3 minutes is in fast paced that shows a little bit of everything.

In this video you will see all the systems I implemented in this game in further details.

Type : 3rd Person Shooter

Player Experience :
Challenging and fun

Tank You

Source Code:

Download

Description:

"TankYou" is a fully-complete simple 3rd person game in which the player controls a small cute tank and tries to complete the level by killing enemy towers and passing all the obstacles. 

Check out  the video above to see what i learn while developing it.

3D Shooter

Type : 3rd Person Shooter

Player Experience :
Challenging

Source Code:

Download

Description:

This game is a 3rd person shooter action game in which the player tries to secure his base by killing all the enemy soldiers.
 

Extra gameplay features that this project gave me the opportunity to work with:

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What I learned

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  • Behavior Trees (BT Tasks, Services, Decorators and Selectors)

  • Blackboards

  • Skeletal Animations and Animations Blueprint
    (I learned how the animations are connected to gameplay  such as running, jumping and death animations)

  • Blending Animations and Aim Offsets

  • Basic Weapon Switch Mechanics

  • Ammunition and Reload Mechanics

To be continued...

Contact me

I'd love to hear from you

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